Early version of GPU-accelerated 2D particle simulation built in Unity 6 using Compute Shaders. It supports physics-based movement, attractors, dynamic sand-like interactions, and real-time particle ...
Dynamic image analysis involves the continuous streaming of particles through a measurement volume controlled by a camera. This free movement results in random orientations of the particles, allowing ...
Abstract: The magnetic nanoparticles (MNPs) have been emerging as effective drug carriers. The electromagnetic actuated systems can steer the MNPs in vascular network for targeted drug delivery (TDD) ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
A simple screen space 2D metaball system using URP's Renderer Feature. This project is partly based on daniel-ilett's Metaball System. This version leverages the Paricle System in Unity to simulate 2D ...
Accurate in-vivo verification of beam range and dose distribution is crucial for the safety and effectiveness of particle therapy. Prompt gamma (PG) imaging, as a method for real-time verification, ...
Epic Systems told customers in a notice on Thursday that the company cut off data access to a startup called Particle Health. Epic said Particle was sharing patient data with companies that were using ...
Particle Measuring Systems, Inc. announces the acquisition of Environmental Monitoring Services Irl. Limited and EMS Particle Solutions Ltd, and their parent company (collectively EMS); established in ...