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The global gaming market is estimated to rake in over $184 billion and continues to grow daily. According to Newzoo, mobile gaming now accounts for 50% of that global market, dwarfing the console ...
“Unity developers are pushing creative boundaries every day, and they deserve the same freedom when it comes to monetization, ...
Indie and newly budding developers dream of making their first big game exactly how they picture it in their minds. These days, barriers have never been higher. Time, investment, and performance ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
Game engine Unity has announced it will begin charging developers a fee every time someone installs their game. Devs are furious.
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Unity is updating its game engine so developers can leverage the built-in screen reading software in desktop operating ...
‘We have never made a public statement before. That is how badly you fucked up.’ ‘We have never made a public statement before. That is how badly you fucked up.’ Ash Parrish is a reporter who covers ...
If you’ve been following the game industry over the last few days, you might have heard that Unity, the creators of the far-reaching game engine of the same name, have made a bit of a mess. A new ...
Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed. It is particularly harsh for ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
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